Branding Smite

Branding Smite
Level2nd Level Casting Time1 bonus action, which you take immediately after hitting a creature with a melee weapon attack RangeSelf
AoESingle Duration1 minute
SchoolRadiant ComponentsV
ClassesPaladin

Your weapon lights up with astral radiance, yielding dim light in a 2m radius.

As you hit a creature with a weapon attack, the attack deals an extra 2d6 HOLY damage to the target and your weapon ceases to glow. The creature becomes visible if it's

Invisible
, and the target sheds dim light in a 2m radius and can't become Invisible until the spell ends.

At Higher Levels. Increase the damage by 1d6 for each spell level increase.